Good evening. I'm a student of University of Amsterdam and currently I'm researching the ways to improve authoring experience of Interactive Digital Narrative creators. One of the things I've noticed is that authoring tools in general don't have the functionality to support planning beforehand. It seems you've got an extensive experience in non-linear writing (using Twine). I would like to interview you (or send you a survey/questionnaire) to understand your personal approach to creating stories and potentially see whether implementing a tool that supports planning can help you in your creative endeavours. Do you think you'll have time to talk to me about this? Thanks a lot for response. Kind regards, Julia
I enjoyed this immensely! The mysteries of the world are beginning to unravel and I'm curious to learn more. I'm also curious to see how the player character's different abilities will come into play.
first of all, I LOVE how naturally built-in the MC customisation is, rather than seeming forced like it can quite alot of the time in interactive fiction. The story and world-building is also SO intriguing and captivating. Thorougly enjoyed myself!
Now review aside, Oisein is CLEARLY the best enby. Love them so much-
Hi! For now The Nameless is solely written in English since I don't have the skill to translate it haha. I currently don't have plans for translations, but may revisit in the future!
This game is very enjoyable. Thank you for making it. I replayed it and was surprised how much different options change things (I shouldn’t have been but that means you’re doing something right). The world building and mystery is very engaging!
Hi! Thank you so much and I'm so glad you enjoyed! Yes the variability is something I really love to implement with this style of game, so I'm glad that's been able to offer so many different options :)
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Good evening. I'm a student of University of Amsterdam and currently I'm researching the ways to improve authoring experience of Interactive Digital Narrative creators. One of the things I've noticed is that authoring tools in general don't have the functionality to support planning beforehand. It seems you've got an extensive experience in non-linear writing (using Twine). I would like to interview you (or send you a survey/questionnaire) to understand your personal approach to creating stories and potentially see whether implementing a tool that supports planning can help you in your creative endeavours. Do you think you'll have time to talk to me about this? Thanks a lot for response. Kind regards, Julia
" don’t ask about the arm if you’re expecting a straight answer." Could I get a gay answer though?
I enjoyed this immensely! The mysteries of the world are beginning to unravel and I'm curious to learn more. I'm also curious to see how the player character's different abilities will come into play.
How many chapters are out right now? The description sounds so cool and I think I'll cry if there's only like one chapter out TvT
Hi! There's currently three and a half chapters and about 270k words with code included in the game so far :)
Oh nice! :D
is this game still in work or abandoned too
Still in work! Job and life changes drained me for a while but I hope to come back soon.
oh thats fine, i wasnt sure whether i should read it or not
ABSOLUTELY AMAZING so far, I love it so much, gonna wait for more, take your time
Thank you! Hope to have more toward the end of the year and thank you for your patience and support ❤️
i still cant wait for more on this game its very enjoyable ^^
Thank you so much! ❤️
your welcome ^^
first of all, I LOVE how naturally built-in the MC customisation is, rather than seeming forced like it can quite alot of the time in interactive fiction. The story and world-building is also SO intriguing and captivating. Thorougly enjoyed myself!
Now review aside, Oisein is CLEARLY the best enby. Love them so much-
I'm glad you enjoyed!! 🥰 and haha I’m definitely biased but totally agree 😌 Thank you for the lovely comment!
it's still in development
hi, could you add polish language to the nameless game?
Hi! For now The Nameless is solely written in English since I don't have the skill to translate it haha. I currently don't have plans for translations, but may revisit in the future!
I CHOSE THE HEALER BUT THEN THE DEMO ENDED CRYING RN
This game is very enjoyable. Thank you for making it. I replayed it and was surprised how much different options change things (I shouldn’t have been but that means you’re doing something right). The world building and mystery is very engaging!
Hi! Thank you so much and I'm so glad you enjoyed! Yes the variability is something I really love to implement with this style of game, so I'm glad that's been able to offer so many different options :)